using System;
using System.Collections.Generic;
using System.Text;
using System.Xml.Serialization;

namespace Pixysoft.Weblications.Sango.Battle
{

    class BattlerHistory : BattleCharacter
    {
        private long sex;
        private long level;
        private long skillTypeCode;
        private long professionalSerialCode;
        private string battlerCode;
        private string battlerName;
        private long positionIndex;
        private long powervalue;

        public BattlerHistory()
        {

        }

        [XmlAttribute("sex")]
        public long Sex
        {
            get { return sex; }
            set { sex = value; }
        }
        [XmlAttribute("level")]
        public long Level
        {
            get { return level; }
            set { level = value; }
        }
        [XmlAttribute("skilltype")]
        public long SkillTypeCode
        {
            get { return skillTypeCode; }
            set { skillTypeCode = value; }
        }
        [XmlAttribute("professional")]
        public long ProfessionalSerialCode
        {
            get { return professionalSerialCode; }
            set { professionalSerialCode = value; }
        }
        [XmlAttribute("battlercode")]
        public string BattlerCode
        {
            get { return battlerCode; }
            set { battlerCode = value; }
        }
        [XmlAttribute("battlername")]
        public string BattlerName
        {
            get { return battlerName; }
            set { battlerName = value; }
        }
        [XmlAttribute("position")]
        public long PositionIndex
        {
            get { return positionIndex; }
            set { positionIndex = value; }
        }
        [XmlAttribute("power")]
        public long Powervalue
        {
            get { return powervalue; }
            set { powervalue = value; }
        }


    }
}